well, upon creating the the "extra-low poly car contest" with a seemingly rediculously low face count requirement to just about all the modelers here, I figure, why not post the stuff I'm doing for my demo reel for inspiration. (which is where I came up with the requirements)
Why not a Mazda Miata. That thing's got curves all over the place. ...
... well, here's mine at 1,528 faces, tires and all. Ironically, it's the the 2nd-most complex interior I've completed to date... :-\ most of the vehicles I've built have such simple dashboards they could bring a person to tears... heck, even gta sa I believe has more complicated interiors than I was using for a long while. But hey, that's why I'm updating my demo reel, to show that I'm trying to keep up with demands
I also think this will be the last convertible I do... rather, it will be the last vehicle where you can see much of anything inside. I don't really have the time to texture these suckers' interiors at the level this one will be.
so anyway, here's the mess of miatas. I forsee much consulting of my scale model of this thing a lot while texturing the interior...