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Old 05-25-2006
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tom120934 tom120934 is offline
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The Psychedelic 60's Gold Medal 
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Join Date: Jun 2005
Location: France
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Lego model : car #8448

I started a Lego model too. Using handbook from http://www.hccamsterdam.nl/brickfactory/theme/index.htm (see in Technic #3) Many thanks to andybuck for the idea and the link.

It appears that simple blocks & plates are easy. But for other pieces, pretty touchy stuff. Like many newcomers to Lego modeling I think, I use LDraw library for basic shapes & dimensions (for non blocks&plates parts). Every shape in it needs some serious work to be nice on screen (chanfering, mesh cleaning, etc. on a per-vertice basis)

As an example, in the two renders below, only "Brick" and "Pin" parts were reworked by my own fingers. I.e. red and lightgrey parts are out-of-the-box LDraw shapes.

Work in Blender (Yafray for rendering as usual) but importing shapes from LDraw using software I discovered yesterday, Leocad. A Linux version is available, it features Wavefront export (to reimport into Blender).
Attached Thumbnails
Lego model : car #8448-rendu0001.png   Lego model : car #8448-rendu0002.png  
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Current project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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