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Lighting thin materials... E.g. plastic, paper, leaves
Hey, I was trying to light some various objects, and I figure if I were able to get a material that could show surface lighting that bled through to multiple sides, that would be great. Something like how when you shine a light on paper, you can see the other side light up as well...
Anyone know how to recreate that effect without all sorts of odd 'extra' light linking and animations?
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