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3dsmax to zMod
Hey...
is there a way to get a clean conversion from 3dsmax to zMod (trough a .3ds file), exceptdetaching all the smoothing groups and reuniting them again?
I need my 190e in zMod as I have someone who' convert it to NFS5 but he needs it in zMod files and I always get some smoothing errors when I try to do it the way i described above. That way however worked fine all the times before...
Anyone can help?
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