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Old 11-07-2006
Krom Krom is offline
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Join Date: Apr 2004
Posts: 9
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I'm sorry if I violated rules of this board :-(

Anyway, here are my first screens:
http://krom.rscsites.org/images/stor...ach_wip_01.jpg

I'm modelling the car as close to original as possible. Thus there are no sharp edges, only smoothed ones with some nice normals.

My aim is WorldRacing2 game, thus I need to keep polycount reasonable (1-20k). Right now I use n-gons, but later on I will need to convert everythin to triangles.

Here's how old version did looked:
http://krom.rscsites.org/images/stor..._old_cph01.jpg
http://krom.rscsites.org/images/stor...ach_old_c4.jpg

P.S. I'm not skilled in writing, so feel free to point me with questions :-)

Last edited by Krom : 11-07-2006 at 03:59 PM.
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