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Exporting question
Hi,
I modeled a gallardo and I wanted to texture it in maya because I know the UV editor. Anyways, Im not good with mental ray, but ive used vray before and i think its best for me so I want to export my maya project into max. The probem is when I do this, I lose all my textures. Does anyone know how to do this and still keep my textures so when I throw it into max, all i have to do is add materials to it. THanks
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