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Old 02-06-2007
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Masakari987 Masakari987 is offline
The cake is a lie!!!
 

Join Date: Nov 2005
Location: Indiana
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A couple things I forgot to mention earlier. It is modeled in polygons in Maya, and C & C are welcome.
Yeah the wires are pretty messy. I will try to correct some of that within the next few days.
Added another piece, tried doing some poly clean-up, some tweaking, and worked on some more materials. I'll post some more wires when I get more cleaned up.

@ ja750 - Thanks.

@ Xer0123 - You're right, the intake is too flat. Tried to fix that and some of the edges. If there are any edges that are still too sharp, let me know.

@ DJP - I am modeling with a with low-poly mesh and a NURBS cage to snap to. The pieces are constructed with the create polygon tool, except for the spoiler. That was made with box modeling.

@ KuB - Sure. Enjoy. Although I think it will better with a darker background and reduce the brighter spots. I'll try to put that in the next update.

@ tom120934 - Thanks. Yeah, I'll trying to reduce some of the extra polygons.
Attached Thumbnails
lamborghini-gallardo-spyder-gallardo_front_03.jpg  lamborghini-gallardo-spyder-gallardo_rear_04.jpg  lamborghini-gallardo-spyder-gallardo_rear_03.jpg  lamborghini-gallardo-spyder-gallardo_side_02.jpg  

Last edited by Masakari987 : 02-06-2007 at 03:08 PM.
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