Thread: Modeling a car.
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Old 04-06-2004
Hypersurf Hypersurf is offline
Magical Tree
 

Join Date: Mar 2004
Posts: 16
Modeling a car.

Quote:
Originally Posted by fat dude
hey,
im a maya user and i saw this post! fancy that! i pull vertices around the shape of the car and smooth it off. always works for me! my only problem is that recently i was working on a dodge challenger and it was all going well but when i mirrored the poly shape and merged the vertices down the middle, i was left with a huge seam! when i smoothed it the whole car looked like a pile of s**t! can anyone help?
solution:
select the vertices you want to weld. select edit polygons -> merge vertices, then, with the vertices still selectec edit polygons -> merge multiple edges

after that the seams should be gone.