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Added a couple parts to the model. Also decided to do a couple renders with the new clay render settings.
@ 99GsTurbo - Thanks. I've found that whenever I have edges or vertices that are too close together I get some pinching on a relatively flat surface. At least it looks that way in the viewport. I usually use a blinn with starp specular settings to spot them. I could just keep the verts close to each other and do some tweaking, but I find it less time consuming to just curve snap verts away from eash other and often with similar or better results.
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