Hey everyone... As some of you may have heard, I recently went to the Autodesk Launch Tour, where they showcased their latest line of products, including Maya 2008, 3dsmax 2008, motionbuilder, and combustion...
But as for 3dsmax 2008, their mental ray looked quite a bit better than what mine has to offer.
You see, I find mental ray to be quite limiting, since you can't have anything other than shadow mapped and raytraced shadows for your lights.
I use 3dsmax 7 ... does mental ray for newer versions of 3dsmax offer more versatility? I could've sworn I saw them use area shadows on their lights in the mental ray rendering.
How about exposure control, too? in max 7, mental ray exposure control is almost useless, with either automatic (flashy/flickery), or psuedowhatever ... which is something I couldn't figure out a use for if I was paid to...
so yeah, gimme your mental ray experiences!