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Here are some more parts : door, sideskirt, side windows, and chrome part around them. They're far from being perfect.
Especially, the door handle area is really bumpy. I'd like to heard some explanations from all talented members here : first I've modeled the door without handle, then I projected the handle shape onto it and modeled it.
And the result is bumpy, no matter if I project on the smoothed door or unsmoothed door (SubSurf modificator in Blender acts like the mesh smoothing in 3DS) Correcting by hand didn't lead me to good results.
Has anyone an idea ?
PS : Headlights and front wheel arch needs work, I will fix that later.
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