Hi guys
(and gals?), here's something I'm working on recently instead of drinking booze (as most people do these days).
A custom sportcar based on
1986 Dodge Daytona. I might have already shown it here.
Long story short - I just downloaded the original mesh, which looked like this:

...and started adding air intakes here and there just for fun, until it started to look like this:

There's not much left from the original, maybe the side window trims and the mirrors (which I am intending to replace, anyway).
More pics (click to enlarge):
Further plans:
-modelling an interior, maybe with a rollcage installed
-installing an engine from modern Dodge Viper (original engine was crap)
-those tail light textures are bad ---> get good ones
-replacing those poor wheels with, uhm... less poor wheels.
Stats:
Vericles: 12977
Faces: 12974
Tools used: modeled mostly in 3ds max, textured mostly in Zmodeler v1.07b.