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Old 01-05-2008
multimediaman's Avatar
multimediaman multimediaman is offline
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Join Date: May 2004
Location: Texas. In the digital abyss
Age: 26
Posts: 1,704
you've got a very unconventional wireframe. Is that just due to the process you're rendering it with? or do you actually have all those odd-shaped polys in there?

If that's your actual wireframe, I'd highly recommend turning edges, for normals' sake... no pun intended