Quote:
Originally Posted by Ahsan
i am new to modeling i know basics of modeling in maya ... if i have modeled a car's hood or fender or whatever it looks alike a paper it has no thickness looks unreal please help me thick the model overall, not the edges to be extruded i want whole model please help me.
|
are you using polygons to model the car?
if you are... then select your model then convert to SubDivs and... that's all. you get an soft edged model.
one tip: when you model with polygons in maya... keep your model as simple as posible, subdivs gives you the necesary resolution to accomplish the work in the way you want.
cheers.