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Thanks so much for the steps on how to go about doing this.
How do you recommend keeping the surface smoothness?
And you're right the bumper is really difficult. I can't get the headlight area.
I made some choices to model the headlights off of the '58 Ferrari GT Spyder, please any suggestion on how to smooth out the attached model I have there. I circled the part of the reference photo in which I need helping smoothing out.
And Is the blueprint attached useable?
Last edited by carme : 04-08-2008 at 03:34 PM.
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