Thread: Maya Issues..
View Single Post
  #4 (permalink)  
Old 04-17-2008
NightEye's Avatar
NightEye NightEye is offline
Administrator
 

Join Date: Dec 2002
Location: Groningen, The Netherlands
Age: 21
Posts: 9,971
Send a message via MSN to NightEye
Maya is in now way a bad modeling programme. As with everything, you just need to know how to work with it.
Dents will appear with practically 100% of the tools you use and actions you do. They are inevitable. The only way to get rid of dents, is to spend hour after hour working those little dents out. It's tiresome - yet fun sometimes - but definately worth it. Would modeling be fun if it was as easy as making a box? My answer is a clear no. Modeling becomes fun when you encounter the impossible, and just face the problem. Get rid of it. That's the whole challenge, and that's what keeps you going.

The way you're modeling is not a bad way. Beginning with a basic shape, then adding details by cutting up polygons. I must say it's probably even the best way there is Okay, for you Rhino users: there's nothing like NURBS .

With your projects sofar you've gained a lot of experience. You will need it for your future projects. With every project you know just a bit more how to handle those impossible problems. After a while, it becomes your second nature

Good luck, and we're here to help you whenever you need us!

Cheers


If you can't stand the heat, don't walk into the fire...
Reply With Quote