Thread: Mazda RX-7 FC3S
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  #18 (permalink)  
Old 04-29-2008
Niray Niray is online now
Psychonaut
 

Join Date: Oct 2006
Location: Sarajevo
Posts: 246
Points: 4,215
If you have triangles on plain surface it won't make any problems.
For a window try using less polys as possible, try even with no subdivision, only smooth modifier.

As for the car, poly placement is very good. Model looks very clean.
Show us more renders and viewport screengrabs with glossy material, if you don't mind. =)

Updates, please!
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