Wow!
Thanks for all the quick replies guys! And for the welcomes

sorry I couldn’t get back to you earlier,,
@tom – like smoker said, rhino is usually good with Booleans, unlike max for example. Also, thanks for the tut, even thought that is for poly modeling, I could still do it with curves and extruding. But that is for making the part of the tread that sticks up out of the tire. The effect that I was trying for this particular tire was to make the parts that cut into the tire (the opposite parts). But thanks anyways

lol
@strg-alt-del – well that’s almost what I did: I made one of the tread, and polar arrayed it 55 times. But for the surface, I was using a filleted tube, instead of a revolved surface. So I tried using a revolved surface like you said, but the Boolean always failed for me for some reason lol. And like you said to only select ¼ of the pieces at once, for this tire, even if I select around 4 – 5 pieces, some get messed up. So I had to do them all 1 by 1
@smoker – and thanks to you also, but again your method is for creating the opposite part of the tread than what I am trying to achieve. (or maybe I understood wrong .. well doesn’t matter anyways

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So what happened was: I re-made all of the extruded surfaces, and then I had to do a Boolean difference with each piece ONE BY ONE lol it took well over a full day

…
so anyways,, I finished the tire ( I think

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any crits are welcome, oh and the mat. obvs needs work

(any tips?)
rendered in max(last 2)
(oh and I might post a pic later with a rim and brakes just to show the tire off

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Oh And Thanks Again





rly apreciate it