Hey there everyone! like i said in my previous post about adding pics with the tires in use with *finished* rims n brakes : here they are !

lol
i say *finished* because i will always take critz on how to improve them
i know some things are iffy in the renders, such as : the graininess in the highligts of the rims, some glitches in the mesh (although that is not my fault, its because of importing it from rhino by .3ds

) and the lack of light going in to the brake disc and caliper ( not sure how to fix that,, i tried increasing the diffuse bounces, but that made there be less shadow on the model and made it look overall washed a bit

) so any help on those things would be great lol and on anything else
PS : i was soooo shocking at the render times of these renders :O 10 mins for the clays (which is higher than usual for me lol) and ~over an HOUR for the other two coloured ones :O :O :O :O lol
hahha but when you look at the 5th pic, you kinda realise why **1,748,532 polys**
although i dunno how comparable that is, because i obvs imported this into max FROM rhino, which always has bad meshes,, lol
PPS: oh and i hope i havent broken any posting rule for this sub-forum: i just wanted to let you guys know how it turned out