|
Is it possible to "weld vertices within a specific treshold"?
You can select the vertices and weld them together, but that can be time-consuming.
I prefer to make basic shapes with SketchUp (free edition), export them as Ogre .mesh.xml files and import them into Blender.
The drawback is that every polygon seems to get 3 vertices, so auto-welding them back together would be quite usefull.
|