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Old 01-30-2009
V3N0M1300 V3N0M1300 is offline
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Blender

In what order do you model the features of a car? Im guessing you start by extruding the nose, tail, and top from a box but when do you add the wheel wells? When do you round out the sides of the body and add other aerodynamic features? What about the windows and light fairings? Blender doesn't support a stack of modifiers that let me tweak things at any point. So what do you consider the most efficient way to model a car?
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