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Why is that happening?
Well, I keep trying modeling this one and here's what happens to me all the time. Perhaps it's normal and happens to everyone but I find it weird. What I'm talkin 'bout is the difference between parts of my hood. This biggest unmarked part is my original first plane, and the second part are those faces that i circled, created by shift-dragging the edges of original plane. So, I was wonderin why that first plane looks so smooth but those dragged are all edgy? I didn't change preferences or anything. Actualy this happens to me all the time and I always restart my model at this point hopeing that it wouldn't happen again. What I did wrong?? Anyone?
P.S. I hope this image can define what I mean, it's not the best one though
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