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  #11 (permalink)  
Old 07-26-2006
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Catlin Catlin is offline
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ur memory is running out on that? how many illeterations are you using on turbosmooth


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  #12 (permalink)  
Old 07-26-2006
OutCold OutCold is offline
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Not many now i removed some of the objects actually it was about 7 or 8 more objects but only one of the had 7 iliteration ...

i cant find the inset tool

Last edited by NightEye : 07-26-2006 at 10:46 AM.
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  #13 (permalink)  
Old 07-26-2006
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multimediaman multimediaman is offline
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why on earth would any object require anything over 3 iterations? if it requires more iterations than that, your base mesh probably isn't built properly for the detail you need.

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  #14 (permalink)  
Old 07-26-2006
OutCold OutCold is offline
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I dont know why on earth anything needs more than 3 literations, if u read earlier posts u would see im a beginner, but ive tried with 3 now and that seems too do the trick, does anyone know where i can find a tutorial on making materials, i want the "shine" and "reflecion that i have with the other materials that u see in my render but it was done by a friend and im kinda stuck now cause i need those materials, i got the textures

Last edited by OutCold : 07-26-2006 at 11:17 AM.
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  #15 (permalink)  
Old 07-26-2006
OutCold OutCold is offline
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Got the materials fixed didnt take long too figure out actually Is there any way too insert a light bulb or light tube in 3d studio? not light as in spotlights and those kinda things , maybe i need too make my own model of a light tube device first?
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  #16 (permalink)  
Old 07-26-2006
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The IC The IC is offline
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yeah to make a light bulb or tube, youre gonna hafta model it and make some fancy materials, and youll still need one of the light objects like an omni or spot to go with it


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  #17 (permalink)  
Old 07-27-2006
OutCold OutCold is offline
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like this?


did this model yesterday, i guess i can find my own tutorial but im not sure what kinda tut too search for , i guess the only thing missing now is the light bulbe, or is it? ive made a glass on the spotlight wich represent the "lens" of the spotlight but its not in this render as it is an older version..



is there any other way than using "advanced lighting" and "skylight" too make shadows, my render is taking forever
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  #18 (permalink)  
Old 07-28-2006
OutCold OutCold is offline
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Update, What you think? i know the lighting is too intense thou


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  #19 (permalink)  
Old 07-30-2006
OutCold OutCold is offline
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This might sound like a pretty stupid question but i cant perform such a simple task and making a half sphere with a realistic chrome material on it, i was wondering if anyone could help please :? Ive tried making a sphere then cutting half of it and mark the borders and press the "cap" button but that only make a half moon, i need and "empty" sphere with materials on the inside because im using it as a spotlihgt reflector...
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  #20 (permalink)  
Old 07-30-2006
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Prykie Prykie is offline
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Cut a sphere in half, then highlight all the polies that are left, find the flip button, press that and you should be able to see the inside of the half sphere.

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