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Old 07-29-2006
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Tigga Tigga is offline
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3dsmax to zMod

Hey...

is there a way to get a clean conversion from 3dsmax to zMod (trough a .3ds file), exceptdetaching all the smoothing groups and reuniting them again?

I need my 190e in zMod as I have someone who' convert it to NFS5 but he needs it in zMod files and I always get some smoothing errors when I try to do it the way i described above. That way however worked fine all the times before...

Anyone can help?

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Old 07-29-2006
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NightEye NightEye is offline
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http://www.frecle.net/giles/download.htm

Download the demo, load the object, export to 3ds, and you're done

Works with lwo's, at least..


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Old 07-29-2006
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Tigga Tigga is offline
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Quote:
Originally Posted by NightEye
http://www.frecle.net/giles/download.htm

Download the demo, load the object, export to 3ds, and you're done

Works with lwo's, at least..
Sadly it doesn't support *.max files...
And the stuff seems to get "broken" when I export it as a *.3ds or even as a *.obj... :/

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