Dear all, hello there!
I am modelling my 79 Opel Ascona at the moment and I have come across some difficulties/questions while modelling, having compared my work to some of the best works I've seen around here! And here is a question for you:
I am working with splines. I believe everyone is working that way too yeah?
Check out this image... I think I have written the whole question in it
Even if you use TURBOSMOOTH, the problem somehow remains... Do you see what I mean?
How can one create perfect lines for surfaces?
I am generally creating vertices and connecting them by "Create Line". Then I convert some of them to Bezier Corners and I adjust them so that I have smoother corners. The more vertices I add, the more segments my spline-cage has to be divided to... But the more segments you have, the more difficult it is to keep your model smooth, even when using turbosmooth!
I am looking forward in hearing your opinions