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thanks Catlin for your reply.
just so I'd get this right, when I do the plane do i put a 0% on the transparent or do i click off do not render in the properties. and I don't understand about how it doesn't matter about the zooming in or out of the enviroment hdri. If i requre a background do I have to draw a plane and attach an image to it or what. sorry it just I don't know how you would have an image appear to give the car a real life setting. |
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1- Open Environment (
and apply a bitmap image for background2- create a VRayPlane beneath your object(s) 3- open Material Editor (M) and select an empty slot 4- change material type from "standard" to "VrayMtlWrapper" 5- on "Base Material" apply a "Matte/Shadow" material 6- on matte/shadow basic parameters, turn ON "opaque alpha" and "recieve shadows" 7 - click on "Go To Parent" 8- on vraymtlwrapper parameters, turn OFF "Generate GI" or set it a low value (like 0.2) 9- turn OFF "Generate Caustics" and leave "Recieve Caustics" turned ON and its value to 1.0 10- turn ON "Matte Surface" 11- turn ON "Shadows" leave everything else on default values and render your scene.... (from vizdepot.com) ![]() canmark |
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