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Help with texture
Hello,
Im using the attached image as a bump map for a centre cap on a wheel, however i've run into a problem. In the other attached image the centre cap is black, with the silver logo. Now how do i texture like this? Im texturing onto just one poly If i have it set to one colour, for example white, the bump map works fine, and raises off etc. But how would i set it so the raised area remains white (eventually silver) but the background area stays black. I just can get my head around it! :? |
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you would need to either model the logo, or use an image as a diffuse map.
![]() Keith (MyersGRFX) Myers MG-Motorsports<br />Site Owner/Admin/Painter http://www.mg-motorsports.net WIP: 29 Chevy Pickup (Custom Street Rod) - http://www.smcars.net/forums/work-pr...treet-rod.html |
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