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I agree with pedro and ibeam, the mesh should be the easy part. Even for the mouth, because you can use all the existing artwork as refpic : I mean, you don't have to design that idea.
But the tricky part is the texture IMHO. The right color palette, the right feeling within the eyes. Maybe I said just because I s**k at texturing ![]() By the way, my elder son is a huge fan of that movie. I think that I would be his hero one more time if I start working on such a model. Pretty funny... ![]() See my work and my tutorials on www.thomasbaron.net ![]() Current WIPs : Marcos 1800 GT, Renault Sport Spider, Aston Martin DB9, Limo concept. Some previous projects : Ariel Atom II, SuperSeven against zombies |
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I'm not too worried about the lighting or graphics. I just want the over all body design as I am going to do my own graphics for it. I'm working on a custom idea. I created the site below for all of the Cars diecast cars.
Cars Drive In Gallery - Free Reference Guide for Characters from the Disney Pixar movie Cars! |
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just a question, do you need permission from Disney/Pixar to use their characters and such on a public webpage?
![]() 2ndGeneration Acura Info | 3rd Generation Acura Owner | Acura/Honda Enthusiast ![]() trying to find time to model again...
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