Forum Gallery Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Go Back   SMCars - Car Blueprints > Discussion > General Discussion > 3D Studio Max

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 04-06-2008
vanden_plas's Avatar
vanden_plas vanden_plas is offline
Glove Compartment
 

Join Date: Jan 2008
Posts: 29
Points: 932
Send a message via ICQ to vanden_plas
Unhappy Got my wireframe scewed up (3DSM)

Is there any chance of converting this monstrosity to normal triangles or squares?..
Attached Images
File Type: jpg Scr139.jpg (233.6 KB, 49 views)
Reply With Quote
  #2 (permalink)  
Old 04-06-2008
Catlin's Avatar
Catlin Catlin is offline
VIP
 

Join Date: Sep 2004
Location: England, Cambridge
Age: 18
Posts: 2,869
Points: 11,163
What the hell happened?! cant you just undo what you done to it.

Im guessing your gunna just have to manually fix it though.
Reply With Quote
  #3 (permalink)  
Old 04-06-2008
schaefft's Avatar
schaefft schaefft is offline
Cigarette Lighter
 

Join Date: Mar 2006
Location: Nossen, Germany
Age: 18
Posts: 540
Points: 6,918
Send a message via ICQ to schaefft
converting it to editable mesh should fix it.
Reply With Quote
  #4 (permalink)  
Old 04-06-2008
vanden_plas's Avatar
vanden_plas vanden_plas is offline
Glove Compartment
 

Join Date: Jan 2008
Posts: 29
Points: 932
Send a message via ICQ to vanden_plas
Quote:
Originally Posted by Catlin View Post
What the hell happened?! cant you just undo what you done to it.

Im guessing your gunna just have to manually fix it though.
The funniest thing is, when I try to export it to 3ds, and then import in Zmodeler the meah appears OK! It's just shown in viewports as meesed up, but in fact it isn't.

Quote:
Originally Posted by schaefft View Post
converting it to editable mesh should fix it.
It doesn't, for some reason (see the attachment).
Attached Images
File Type: jpg Scr137.jpg (123.3 KB, 25 views)
File Type: jpg Scr1345.JPG (188.3 KB, 26 views)
Reply With Quote
  #5 (permalink)  
Old 04-06-2008
Catlin's Avatar
Catlin Catlin is offline
VIP
 

Join Date: Sep 2004
Location: England, Cambridge
Age: 18
Posts: 2,869
Points: 11,163
the hell......i really dont get whats happened here lol..can you try exporting from zmod in a something other than .3ds
Reply With Quote
  #6 (permalink)  
Old 04-06-2008
Johnas's Avatar
Johnas Johnas is offline
Administrator
 

Join Date: Apr 2003
Location: Finland
Age: 28
Posts: 5,530
Points: 3,151
try to reset objects xform or merge the file into the scene. beats me too, never saw anything like that



~click to view my gallery~
* * * * * * * * * * * * * * * * * * *

Irc Channel - #smcars @ Quakenet

Reply With Quote
  #7 (permalink)  
Old 04-06-2008
schaefft's Avatar
schaefft schaefft is offline
Cigarette Lighter
 

Join Date: Mar 2006
Location: Nossen, Germany
Age: 18
Posts: 540
Points: 6,918
Send a message via ICQ to schaefft
Saw something like that already, but forgot where. If you cant fix it, just leave it like it is now. I know that when you export a car to gta for example, it will make triangles out of these stuff.
Reply With Quote
  #8 (permalink)  
Old 04-06-2008
vanden_plas's Avatar
vanden_plas vanden_plas is offline
Glove Compartment
 

Join Date: Jan 2008
Posts: 29
Points: 932
Send a message via ICQ to vanden_plas
Quote:
Originally Posted by Johnas View Post
try to reset objects xform or merge the file into the scene. beats me too, never saw anything like that
Thank you, but that didn't work aswell.

Quote:
Originally Posted by schaefft View Post
Saw something like that already, but forgot where. If you cant fix it, just leave it like it is now. I know that when you export a car to gta for example, it will make triangles out of these stuff.
The only problem is, with my wire messed like that I can't work with normals.
Reply With Quote
  #9 (permalink)  
Old 04-07-2008
ray-xtreme's Avatar
ray-xtreme ray-xtreme is offline
Racy Shoulderpads
 

Join Date: Feb 2008
Location: Indonesia
Posts: 133
Points: 2,181
Send a message via Yahoo to ray-xtreme
You must check the edge only...
Right Click object, Object Properties and check Edge only...


Let me stand next to your fire
Reply With Quote
  #10 (permalink)  
Old 04-07-2008
ColdFlame's Avatar
ColdFlame ColdFlame is offline
Carbon Fibre Cupholder
 

Join Date: Oct 2005
Posts: 978
Points: 1,803
Convert to editable patch then back to poly again,might work.It will give u a full triangular mesh
Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -5. The time now is 05:09 PM.



Design By: Miner Skinz.com
Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.0.0 RC6
vBCredits v1.4 Copyright ©2007, PixelFX Studios