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Hello people,
First of all, I've searched the forums for this problems and I'm still getting the blueprints in 3ds Max 2009 blurred. I made a plane (1 and 1 for the segments) and then in the DIFFUSE spot I added the .gif (not jpeg) blueprint.I set the dimensions of the plane to match the width and height of the image. I've changed all the settings in CUSTOMIZE - VIEW PORTS and still nothing. I've attached the screenshots. Now the worse part: In maya the blueprints are looking great (see the screenshot). I've just finished learning the essentials of Max (I wanted to move from Maya to Max) and now I'm a little sad about this. Could be the problem my graphics card ? (in Maya looks ok). If I can't get the blueprints to look right, I'll model the Ford Mustang in Maya (the tutorial is for Max - from Evermotion, but now I can make the connection between the tools in Maya and Max. Example: REVOLVE (in Maya) is the same like LATHE in Max, Extrude along patch (in Maya) is like Loft in Max and so on. . I've posted some days ago a post to ask if to use Max or Maya, but now I'll use Max for modeling and visualization - especially architecture, and Maya for rigging and animation).Waiting for the **MAGICAL**. ![]() Thanks in advance. |
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It's really necessarily to make the blueprints with equal numbers ? Where I can find the directx shader for the blueprints ? |
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http://www.smcars.net/forums/3d-stud...ight=bLUEPRINT
Here.The latest version is on page 3 i think and yes its essential you use blueprints in this way. |
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For the first plane, it worked. After I made the second material for the front plane, everything turned to white. I changed the settings from Customize / View ports but still nothing. I don't know why it worked for the first plane. Now it's not working at all. Maybe my version is 2009 ? |
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I solved the problem.
It's a bug when you're working in Max 2009 version. After I place all the planes and assign them the DX Material, they look totally white. I need to make a 5th planes (doesn't matter the size or the position) and assign to it a simple bitmap material so that the others 4 planes can show the blueprints. Thanks a lot. Maybe when I'll change my graphics card I won't need the shader. N-GAGE |
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