hey guys, thanks a lot

heres a spoiler, ill show you a pic of the back, this supras different fromt he original one though, i still gotta make some weird mods to it lol
i use polymodelling

sfyranoll: my settings are really simple

i just use max 6 scanline...
i put hdri in the environment, and bring it to the material editor as an instance. I change it to spherical environment, then i change the RGB output to about 2 for this map. THen i put a skylight in the scene, and drag the material with the HDRI there as well as an instance. I set it to about 40-50 in there, or else its a little too dark. Then i just render

Takes a WhIlE though, this last one took 27 minutes!!