Hey guys!
I'm pretty new to 3d modeling but have drawn (extremely detailed) cars, have had a love of cars for pretty much all the 16 years of my life.
All i can do in blender so far is the simple extrude, scale, grab+move functions, and have messed about with colour and hair a little bit. Not that i will be making any furry cars!
I'm just wondering where do you guys start off? i dont really want to jump into a fully detailed, full engined model, accurate down to the rusty sills, i want to start off, for example, with a wheel?
Any good tutorials and tips would be greatly appreciated!
I pick things up quite easily and have a very large patience!
Thanks,
Chris