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Old 02-15-2009
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Blender smoothing groups. Is there any?

About Blender smoothing groups. Is there any?
All I have found is that you have to detach faces like in Zmodeler, and thats no good.
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Old 02-15-2009
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I don't know of another way to do it.

I don't get you when you said it's no good : you can merge back all the pieces together using Ctrl+J, then in Edit mode, remove all duplicate vertices using W, entry "Remove doubles".

Edit : I just thought of another way, using vertex groups. But it doesn't work. Sorry
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Old 02-15-2009
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Oh, OK. IŽll try that.

Thanks!
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Old 02-28-2009
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This might help:
Doc:Manual/Modifiers/Mesh/EdgeSplit - BlenderWiki
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Old 03-01-2009
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Thanks alot man!
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Old 03-01-2009
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As a modifier, it looks really nice. And fortunately, it can works from edges marked as sharp. Top notch, thanks for this one.

Impressive as even a software I used for years and I'm following the development every week is still able to surprise me !
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