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| Finished Work Show your finished models and final renders here |
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Looks really nice and smooth,whats the poly count on this one.
Rendering could be a little better but it dosnt matter. ![]() ![]() [17:00] Nikman: you got dubs insted of braincells *Japanese Car Project* Update CRX *My DeviantArt Page Y0* |
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Seriously what? Rhino dosnt work with polygons? how does it work then.I mean what is the surface?It has to be something and have a value? This rhino is really interesting.
![]() ![]() [17:00] Nikman: you got dubs insted of braincells *Japanese Car Project* Update CRX *My DeviantArt Page Y0* |
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rhino makes a surface with a mathematical algorithim, not with polygons...the same way a vector drawing doesnt have pixels in itself, but it can be converted into a jpeg/bmp/whatever with any amount of pixels
model looks good, although itll look much better when its rendered ![]() |
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Hey "The IC", these are renderings! (but not perfect, sorry). OK, Rhino takes a poly-mesh for rendering but it isn´t visible like in MAX ore other . You can store it for quick-shaded view. Export in many formats like lwo, 3ds, iges, dxf... You have to polygonisize every surface in a low or high degree (so you can control size and quality of your export-file)
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Very nice model. Good job on that one.
![]() Current WIPs: Seat Ibiza (2009) - http://www.smcars.net/forums/work-pr...za-2009-a.html Mazda CX-7 - http://www.smcars.net/forums/work-pr...da-cx-7-a.html |
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