Quote:
Originally Posted by Shorty";p="
thats becouse you u se fuse in max, weld just brings em together, ready to be fused  at least in max 6 its like that
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what the... I could've sworn this was opposite....
fuse - bring to same position, and weld - merge as one....
unless that's another thing 3dsmax has gracelessly changed from version to version
-edit-
actually just read that he was using v4, so yeah, pretty sure that's how it's going to operate.
also, weld only works on open vertices. If you've got two lines made up with 3 vertices in each line, and the center verts are in the exact same position as one another's, they still won't be able to be welded....
so if you've got half a car, and you have the line going down the center of the car, that line will not be weldable with the lines going down the width of the car.
or.. at least, shouldn't be weldable. If you can weld them, then something's up with the splines heh