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Racing Modification needs modeler and/or skinners
Rival City - HL2 Mod in need of a modeler and/or skinner
-------------------------------------------------------------------------------- Hi, Rival City is a mod for Half-Life 2 that has been in development for awhile now. We have not done any public releases yet because we wanted our website complete, (which is happening now, another day or two) and for some good artwork to show our ideas. So far we have a good team built that is working on content, (coder, one modeler, few mappers, sound artist). For more info on our mod you can check out our website at www.RivalCity.net or you can contact me at Mantis@RivalCity.net or here is the brief overview of our project. Rival City Overview Goal of the Project The goal of the Rival City project is to create a persistent ongoing world about an active city and its street racing and street fighting circuits. Players will create personas for themselves that will have a role in the circuits. Player formed street teams will fight and race for money, bragging rights, and the control of sections of Rival City. In addition to creating a living and dynamic community, we also intend on creating unique and fun gameplay that will bring players back for more. Rival City Rival City’s actual name is San Rivera, the city of hopes and dreams. San Rivera came into its own in the 1940’s, marking its claim as one of the more prominent port cities in California. Built close to the Pacific Ocean, the architecture of the city has an exotic feel, especially along the upscale suburban section called Rivera Heights. San Rivera’s business district in the heart of the city is where one can most of the underground and illegal gambling activity, although there have been rumors of the reported races and fights taking place in San Rivera’s Downtown area, Chinatown, and the low-end South Rivera. Only the most daring of racers have held races on the visually stunning Rivera Skyway, the suspended highway system above the rural and laidback Chase Hollow. Rival City Street Circuit The Rival City Street Circuit started in the spring of 2005 when some of the most known street racers and fighters wanted to create an organized league to attract the best competitors in the city and beyond. While waged matches take place all over Rival City, the Street Circuit has begun its strongest attempt at organization in the Business District. Nightclubs, parking lots, basketball courts, and other places are used as stages for fighting venues where thousands of dollars are up for grabs. As competitive as things have gotten in the Rival City Street Circuit, there are two rules all competitors live by: No guns, and stay true to your word. We are a serious team that is not going to go away. We are planning on seeing this project through to the end and continue to improve it once its released. What we are looking for in a modeler is for them to model the various cars that are going to be in Rival City.* These are mainly cars that would be used in street racing.* There is a list of about 50 cars that we have going.* We do not expect to get them all in right away, but it is a list of cars that we can aim at completeing.* The cars are to be about 5000-6000 polys. If you are a skinner that is interested we are also looking for that.* We are looking for highly detailed realistic work.* This is a none paying job, the whole Rival City team is doing this for fun, so if you are interested please send me a portfolio of your work at Mantis@RivalCity.net or through our forums at www.RivalCity.net If you have any questions or would like to see any of the work that is done or the design document feel free to ask. Thanks again, Mantis #RivalCity gamesurge.net |
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