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  #1 (permalink)  
Old 12-18-2005
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majestic majestic is offline
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5 reasons why you should use VRayProxy

1) You can render millions of polygons
2) You can render using less memory
3) Because you use less memory, you get faster renders (when you run out and start using Virtual Memory, it becomes slooowwww)
4) You get smaller scene size, which means everything loads faster, more responsive in the viewpoint. For example, you can go from 60mb scene to 5mb scene - that means you can use Incremental Save without the entire project taking up 8gb of hd space
5) All the cool kids use it (well at least ORB and lhnova. Who IMO have best car and motorcycle renders of 2005)

So to sum it up, if you're using VRay to render high poly things, use VRayProxy.
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Old 12-18-2005
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Re: 5 reasons why you should use VRayProxy

didnt hear of that, can u please explain wut proxy is exactly, can i turn it on in my vray version i have right now, or is that a seperate versrion that u have to buy or upgrade to?
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Old 12-18-2005
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majestic majestic is offline
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Re: 5 reasons why you should use VRayProxy

In a nutshell, you can export polygons to vray mesh file, and then load it back into the scene, but without actually loading all the polygons.
Then when you render, Vray loads exactly what it needs from that file - vray is smarter then 3dsmax so it can speed up the render.

Anyway, to use it...
1) Select the geometry you want to convert to proxy
2) Isolate it
3) Attach it all into ONE object. Not group, but attach. Good idea to backup the scene before doing this.
4) The attached object now has a Multi/Sub-Object material on it - save it in material editor!
5) Select the new object, right click -> export to vraymesh. Use default settings
6) Now create a VRayProxy object (Instead of Standard, select VRay from drop down list...)
7) Load the file you exported
Put it at same position/rotation/scale as the old object
9) Apply the Multi/Sub-Object material to the proxy object
10) Delete your old object

Note that you CANNOT modify the geometry this way, so any modeling needs to be finished before. You can still change materials, obviously, but not geometry. Also I dont think you can reverse the process, so ALWAYS DO AN INCREMENTAL SAVE before making the proxies

Hell I have Ctrl+S as shortcut incremental save, not regular save
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Old 12-18-2005
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Re: 5 reasons why you should use VRayProxy

aahh, i c, thnx alot man, i'll check it out now

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Old 12-19-2005
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Re: 5 reasons why you should use VRayProxy

Didn't know of that one, thank you very much Going to try it on my Libero asap
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Old 12-19-2005
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Re: 5 reasons why you should use VRayProxy

Gotta get Vray



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Old 12-19-2005
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Re: 5 reasons why you should use VRayProxy

it is possible to use vrayproxy in 1.09.03g version?
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Old 12-19-2005
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Re: 5 reasons why you should use VRayProxy

Nice to see you again, majestic

Stickied this one, very helpful for some of us, I think!


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Old 01-11-2006
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Re: 5 reasons why you should use VRayProxy

any chance of making quick video tut ?
and yes , nice to see you again =)
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Old 06-18-2006
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Where can i find vray proxy? When I got to vrayrender.com I cant seem to find the download section. I cant even find the regular vray lol so if anyone knows where I can download, please help
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