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Firstly, it's always recommended to say which programme you are using.
Second, this is the same in all programmes as far as I know, just make a new material for that ground, and make it reflective. Should be some value. In Lightwave for instance, just set the Reflection to 20% or something. In max, I think it would be 0.2 then. Just try out different things, you can learn a lot by doing. |
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Thanks Night, strange seems like a lot of people forget to put down the program they using, I using 3dmax and rendering with mental ray.
I kind of figure that i would use the reflection in the materials. But whats confusing me is do I add the reflection to the same plane where I have the shadow material on or do i create a new plane and lay it under the the shadow plane. |
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