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new at modelling, need some advice +WIP
i know you all probably get this a lot, but im new and looking for some good advice to get goin. ive been using maya 5, and ive been modelling an Audi TT with polygons, and just wondering what some of you guys use, programs and techniques. are nurbs prefered over polys or subdivisionals?
anything is appreciated -Brendan |
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new at modelling, need some advice +WIP
thing is... i dont really know where to go from here... im an uber-noob at modelling. any tips? advice? how do i cut out headlights, taillights, grill and such, and still be able to convert it to usable subDs? or should i not even bother converting to subDs and go another route... im totaly lost here
thanks in advance, brendan |
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