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not sure on this, but .3ds should be a pretty usable CAD format... I believe blender also saves .3ds files, even zmodeler may be able to, but I'm not sure on that one...
granted, you won't be able to do much at all with an imported .3ds file, but if it supports it, you'd at least get to use the mesh inside the CAD package.
Though in all honesty, if you're wanting to combine the objects, you may be better off just exporting what's in the CAD package and importing into a capable 3d graphics package
As for the scale, it's all relative.
If you're going for a detailed drawing that you want to measure things in fractions of a milimeter, CAD may work better, but for the most part, you should be fine with most 3d packages, when working with dimensions, especially the big packages like maya, lightwave, or 3dsmax
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[04:29:14 am] || 24,055 is the highest possible score you can get in solitaire!
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