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Old 03-14-2004
Psychotica Psychotica is offline
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Creating Rims in max 6

What is the best way to create rims in 3Ds Max 6.0?

Got a nice blueprint of a rim, but don't know how to make it so that all the spokes are the same :oops:

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Old 03-15-2004
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Bjolletts Bjolletts is offline
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Creating Rims in max 6

Short version:

Start working on one of the spokes --> Move its pivot to the center of the rim --> Use the array tool to make instances of the spoke at desired angles --> Continue to work on the original spoke and the instances will also be updated

When you're satisfied with the result just make all the instances unique, attach them and weld together.

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Old 03-15-2004
Psychotica Psychotica is offline
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Creating Rims in max 6

thnx
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