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View Poll Results: which style do you prefer
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Old 03-18-2004
lackadaisical lackadaisical is offline
Extra Spare Tire
 

Join Date: Feb 2004
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how do you model...?

I have yet to find the method that suits me best, and would like to know which method you guys use
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Old 03-20-2004
AzNightmare AzNightmare is offline
Dual Cupholder
 

Join Date: Jan 2004
Posts: 54
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how do you model...?

what i do usually is do a bit of both.
modelling individual panels gives you more control.

but for those "curvy" sports car designs, its hard to build with panels and
line them up nicely, so i use just one piece.

what i usually do is just use panels at first, create the general shape,
then merge the panels together and start to model and then seperate
afterwards.
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Old 03-20-2004
lackadaisical lackadaisical is offline
Extra Spare Tire
 

Join Date: Feb 2004
Posts: 289
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how do you model...?

interesting technique

the techniqe that i am currently trying out is to create a spline cage + surface modifier, and separate later

thank you for the input
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Old 03-25-2004
pauljs75 pauljs75 is offline
Racy Shoulderpads
 

Join Date: Feb 2004
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how do you model...?

Tried both, and they work well enough. I found that working from one block more or less and chopping it up is easier more often than not. Especially if a lot of smooth contoured shapes are involved. The trick there is to have the edge topography line up with where the seams are. Then it's just a matter of cutting on appropriate edge loops (well, at least that's how it works in Wings.)
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