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| Good old 80's Contest – “December 9, 2007 – February 28, 2008” Winner sin5k4 – |
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Thanks for the piece of information. If it's really as simple as projecting photographic prints from side/front/rear view, that's a nice idea to have a quick good looking result. It may be of use for background vehicles.
![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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Impressive work as usual, I should really cut'n'paste my comments with you. Try keeping to amaze us
![]() ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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Quote:
I think no words are needed.![]() ![]() Just click at the links to let Nossen grow |
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Well schaefft,I know that you would love to see it in better quality.
Main reason is the way this Olds is modeled. I will try that interesting way multimediaman used splines for 3d blueprints. Yeah I already used complete 3d models as BPs but splines,no. Only time will tell cause the stupid fukkahn Bundeswehr (german army)is getting on my nerves right now. If I start to redo it it will be the 1st April 08... Back to topic ![]() |
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It is a day of reckoning.
Motor City, which I was modeling this for, is not going to be a solo project. There's just no way I alone can make that happen, no matter what detail level I set. With this detail level, it's just not feasible. You see, eventually I was wanting to bring in some volunteers to help model stuff for Motor City, and all that good stuff. But who is going to want to reproduce models of this calibur... for free? 100,000-face models? for free? Not only will it be impossible to find volunteers willing to do that, but it'd also be impossible for them to find the time needed to complete that, even if they are willing. So this ridiculous-amount-of-detail shot will be my last. It's just not a wise move to try to make motor city vehicles this complex. I'm going to redo this car to be similar quality to what you'd expect in Grand theft auto 4. no more than 20,000 faces. It's still supposed to look very realistic and all, but I want the scheduling and amount of effort put forth to be realistic as well. Considering it's taken me two weeks to make just a small fraction of the car, that's just not good. So here's the pic I rendered off anyway... ![]()
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I agree with you about the huge work amount it is. As I said earlier, I'm really interested in doing such a project. But to be honest, with me and with you :
- I'm really neither interest nor skilled for texturing the cars and the city. - I think I could do the modeling job (in terms of free time and skills) but I'm not sure to be fan of the cars you've chosen. - I'm really interested in the programming job, if there is one : I'm not sure you just don't have everything done within your 3D software. But if there is one, I think you're pretty done now. So I think you can consider me in as a volunteer only, for modeling job if the cars are of interest to me (please post a list) or for software development if any. I hope for you there will be more volunteers, especially more interested and more skilled ones. Good luck, your project is insane but astonishing ! ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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