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Good old 80's Contest – “December 9, 2007 – February 28, 2008” Winner sin5k4 –

 
 
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  #21 (permalink)  
Old 01-21-2008
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Second

When everything is welded properly, it allows things like shadows and AO baking (if used) to be more efficient.

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  #22 (permalink)  
Old 01-21-2008
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The third would be better coz less polies. As long as you cant see it, it shouldnt be a problem. I think EA wouldnt make it another way. Atleast in gta
  #23 (permalink)  
Old 01-21-2008
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Sorry but I don't believe that you've placed every polygon exactly as on EA's Trueno. So I say it's not yours, except the enginebay.

I attached wirepics from Tamas model and EA's and anyone can see it's exactly the same. You get mesh like that when you import EA model to 3DSM for example.

You still say you're using it only for reference?
Attached Images
File Type: jpg NFS Carbon Corolla 2.jpg (692.1 KB, 56 views)
File Type: jpg NFS Carbon Corolla.jpg (547.6 KB, 22 views)
File Type: jpg wire_003.jpg (241.5 KB, 39 views)
File Type: jpg wire_003a.jpg (249.9 KB, 20 views)
  #24 (permalink)  
Old 01-21-2008
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Busted?

Its fine if you do this in your own time to learn,but do not enter this into a competition.


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  #25 (permalink)  
Old 01-21-2008
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Busted.

Damn Catlin where faster.


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  #26 (permalink)  
Old 01-21-2008
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It's hard to believe that that's a professional model done by a major gaming studio. I mean the polygon flow is going in a lot of directions. I guess it's all about how it looks on screen that counts.
  #27 (permalink)  
Old 01-21-2008
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Well, thats not the mesh you will find in the game. Its just messed up because of ripping/importing.
  #28 (permalink)  
Old 01-21-2008
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Quote:
Originally Posted by Johnas View Post
Sorry but I don't believe that you've placed every polygon exactly as on EA's Trueno.
Don't have to believe.
Quote:
Originally Posted by Johnas View Post
I attached wirepics from Tamas model and EA's and anyone can see it's exactly the same. You get mesh like that when you import EA model to 3DSM for example.
Quote:
Originally Posted by Johnas View Post
You still say you're using it only for reference?
Who say that, guy?

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  #29 (permalink)  
Old 01-21-2008
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I don't really understand your answer, Tamas Feitscher.

What Johnas have shown here is completely obvious : the mesh you posted as your work (post #3 of this thread : you claim to post "an update") is just not your work.

You should apologize a.s.a.p. otherwise the consequencies won't be nice for yourself. I'm not threatening you, I'm just asking you : do you really want that everyone here thinks that you're a thief ?

Do yourself a favor, put an end to this situation. The best thing you can do now is apologize and start modeling on your own and post WIP here. I'll continue to comment your threads if you do so, and I'm sure I won't be the only one.



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  #30 (permalink)  
Old 01-21-2008
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Quote:
Originally Posted by Tamas Feitscher View Post
Don't have to believe.
You still deny? I really have no other option than give you 7 days ban and I really don't like that. But seems like that's the only way to get you realise that you cannot steal others work even it is made by big game company.
 



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