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Hardware Discussion Discuss here anything about computer hardware

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  #11 (permalink)  
Old 02-19-2008
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tom120934 tom120934 is offline
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Join Date: Jun 2005
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8600GT, fanless. Definitely powerful enough for me, as I only use it for viewport of Blender under Linux : no game. And the silence is really appreciable.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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  #12 (permalink)  
Old 03-01-2008
GTA-Mallorca GTA-Mallorca is offline
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I'm using a Quadro FX 5500, thats only possible cause my uncle became a defect one, but we repaired that thing...There was only one defect capacitor
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  #13 (permalink)  
Old 03-01-2008
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PrinCe_Of_DarKness PrinCe_Of_DarKness is offline
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7600GS yeah!



"Good Cars Get You From A To B, Great Cars Get You In Trouble"
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  #14 (permalink)  
Old 03-01-2008
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schaefft schaefft is offline
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6800gt/ultra oldschool I need money... But Crysis and CoD4 runs pretty smooth, in lowest details.
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  #15 (permalink)  
Old 03-01-2008
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et_fone_home et_fone_home is offline
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6800 is still better then my notebook, which i work on, My notebook is only a Intel GMA 950. Even CS 1.6 Lags a bit on 800x600.
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  #16 (permalink)  
Old 03-01-2008
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multimediaman multimediaman is offline
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so uh... this guy was telling me that GDDR3 memory is SOOO much better than GDDR2 memory, that even if the memory was overloaded, it would still be running smoothly ...

(like if a 256MB GDDR3 card had about 325MB of graphics data to handle at once, it wouldn't have noticeable slow-down)

Naturally I want to throw that logic of his out the window, and believe that the more memory the card has the better... I mean, we had some ~128MB graphics cards at work, and when we loaded too many textures into the engine, even as much as one texture, the framerate would drop from about 50fps to around 12-8 fps.

It also does this in 3dsmax, like if I have about 12 or more 1024x1024 textures active in the viewport, it chugs down to about 2-4 fps.

I'm using GDDR2 memory...


So is that guy right? or should we stick to the higher numbers regardless of GDDR3 or not?

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  #17 (permalink)  
Old 03-07-2008
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staticrain03 staticrain03 is offline
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Quote:
Originally Posted by multimediaman View Post
so uh... this guy was telling me that GDDR3 memory is SOOO much better than GDDR2 memory, that even if the memory was overloaded, it would still be running smoothly ...

(like if a 256MB GDDR3 card had about 325MB of graphics data to handle at once, it wouldn't have noticeable slow-down)

Naturally I want to throw that logic of his out the window, and believe that the more memory the card has the better... I mean, we had some ~128MB graphics cards at work, and when we loaded too many textures into the engine, even as much as one texture, the framerate would drop from about 50fps to around 12-8 fps.

It also does this in 3dsmax, like if I have about 12 or more 1024x1024 textures active in the viewport, it chugs down to about 2-4 fps.

I'm using GDDR2 memory...


So is that guy right? or should we stick to the higher numbers regardless of GDDR3 or not?

me i would just wait like a year or two.. DDR3 cost so much more money..

oh yea i got a 8800gt and its working just fine.. im getting around 700FPS in a empty scene.. lol but i put a i high poly ferrari in my scene and i have a goot 400FPS so 8800gt is good for me...

opps double post


__________________________________
CPU: 2.4GH Q6600 x4
GRAPHICS: 8800GT
3GB RAM
320GB hard drive
20" LCD
Windows XP
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  #18 (permalink)  
Old 03-07-2008
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Catlin Catlin is offline
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Did order evga 8800gtx but it never turned up so i went for a Zotac 8800 gt Amp! edition works awesome


[17:00] Nikman: you got dubs insted of braincells

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  #19 (permalink)  
Old 04-23-2008
foxoGTR foxoGTR is offline
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You will laugh, but i own Geforce 2 MX400 64 MB

Last edited by foxoGTR : 04-24-2008 at 08:20 AM.
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  #20 (permalink)  
Old 04-24-2008
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tom120934 tom120934 is offline
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Join Date: Jun 2005
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I don't laugh, because I used to use one until last year



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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