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Go Back   Scratch Made Cars - Car Blueprints Forum > Work Area > Contest Forum > Finished Contests > Lowpoly Car Contest 05 Edition

Lowpoly Car Contest 05 Edition – “ December 19, 2005 – March 7, 2006” Winner Tigga –

 
 
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  #1 (permalink)  
Old 01-20-2006
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Lowpoly Car Contest - Audi RSQ

i donno if im ganna make it 5000 tris but hey LOL







C&C please
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Old 01-20-2006
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Re: Lowpoly Car Contest - Audi RSQ

Going fast today

Update:







C&C please
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Old 01-20-2006
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Re: Lowpoly Car Contest - Audi RSQ

I think the front is too straight, other than that it looks pretty nice


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Old 01-20-2006
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Re: Lowpoly Car Contest - Audi RSQ

it does seem a tad short but the prints it lines up fine



maybe the prints are a little off , but its lines up on all views so
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Old 01-20-2006
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Re: Lowpoly Car Contest - Audi RSQ

I meant from the sideview


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Old 01-20-2006
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Re: Lowpoly Car Contest - Audi RSQ

well like i said they all seem to line up well , but hey , must just be the perspective angle


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Old 01-21-2006
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Re: Lowpoly Car Contest - Audi RSQ

Update:













C&C please
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Old 01-21-2006
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Re: Lowpoly Car Contest - Audi RSQ

you have done excelent job on the rsq
i hope, that the textures will be good aswell as the body

my portfolio here www.revelli.wz.cz
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Old 01-21-2006
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Re: Lowpoly Car Contest - Audi RSQ

Prints are not the answer.. :roll:

anyway good job
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Old 01-21-2006
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Re: Lowpoly Car Contest - Audi RSQ

Well, seems to be okay
Check the height of the front though. http://www.seriouswheels.com/pics-20...e-1280x960.jpg


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Old 01-21-2006
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Re: Lowpoly Car Contest - Audi RSQ

thanks NE , ill look into it oh btw all the renders are in a persprctive view so they wont be 100% perfect
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Old 01-23-2006
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Re: Lowpoly Car Contest - Audi RSQ

Update: some textures done.





C&C please

if anyone had any idea on how to get the shutlines done in photoshop but have my car paint showing please post ( i use maya 6.0 )
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Old 01-23-2006
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Re: Lowpoly Car Contest - Audi RSQ

i think render needs to be anti-aliased, love that blue light up front
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Old 01-24-2006
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Re: Lowpoly Car Contest - Audi RSQ

thanks yar i made it a quick mental ray render i need help with making the texture of the shut lines tho , i donno if i should use a png with an alpha channel and it should show the paint if i use a layered shader , am i right anyone ??
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Old 01-26-2006
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Re: Lowpoly Car Contest - Audi RSQ

Update:

got the shutlines in



C&C please
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Old 01-26-2006
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Re: Lowpoly Car Contest - Audi RSQ

hmm those lines need alot of work, are you unwrapping and texturing?

use the pen tool in photoshop it works great! much better than anything else. Illustrator im not to familiar with but i think it also has pen tool.

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Old 01-27-2006
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Re: Lowpoly Car Contest - Audi RSQ

Quote:
Originally Posted by XSImatrix
hmm those lines need alot of work, are you unwrapping and texturing?

use the pen tool in photoshop it works great! much better than anything else. Illustrator im not to familiar with but i think it also has pen tool.
yas i am , but im not good at it at all. i cant seem to get ti to unwrap the way everyone else can all my uvs go all over the place donno why.

i will try the pen tool in ps thanks for the tip
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Old 01-28-2006
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Re: Lowpoly Car Contest - Audi RSQ

well, the brush is much better

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