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| Lowpoly Car Contest 06 Edition – “ June 26, 2006 – July 28, 2006” Winners Bumper and Tigga (Tie) – |
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Lowpoly Contest: Porsche RS Spyder
Mimigu has decided to model the Porsche RS Spyder entirely based on refpics, no blueprints. Current polycount is 1034. Mimigu has modeled a Porsche RS Spyder before, but that was Mimigu's first model, and is of extremely bad quality. Therefore, Mimigu has decided to totally remodel the whole car. Mimigu has learnt more about car modeling, and Mimigu hopes that this car will be much better than Mimigu's first model. Being a noob at max, Mimigu has decided to use Zmodeler, although Zmodeler does not support quads. THerefore, Mimigu's RS Spyder would have more polies since there are only triangles.
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I don't think rims are modelled spoke by spoke. Maybe a general round shape for the inner part.
About your background, the sand is taken from very close and the scale difference with your model ruin your work. You should either scale uuuuuuup your model or change background for a non macro shot ! ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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The rims are, as tom said, just a round shape with good textures. And I am using Zmodeler, so I can't really make clay renders or etc of the sort, and if I import it into max to render it, due to the different rendering engines, the car would end up looking reaaaaaaaally weird. I tried to make the car reflect, but then, its not very visible.
Current polycount: 4328 I'll try to remove some unnecessary polies and then model the mirrors, and the driverseat. Then, I'll texture it. and, lo and behold, the Porsche RS Spyder! Last edited by Mimigu : 07-03-2006 at 05:35 PM. |
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