Forum Gallery Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Go Back   SMCars - Car Blueprints > Discussion > General Discussion > Maya

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 08-01-2007
::rm:: ::rm:: is offline
Cup Holder
 

Join Date: Jul 2007
Posts: 2
Points: -2,480
Mirror geometry issue

I am hoping somebody would be able to help me with this...
I am modeling a geometrical shape so i modeled half of it and then i did mirror geometry. My problem is that now when i want to move verticies on only one side of that shape, it automaticaly selects the other half as well and moves them around. How can i keep modeling only one side without altering the other one at the same time?
thanks.

Reply With Quote
  #2 (permalink)  
Old 08-01-2007
thehsbharadwaj thehsbharadwaj is offline
Magical Tree
 

Join Date: Jun 2007
Posts: 20
Points: -2,455
instead of mirror geometry, do a duplicate special with duplicate type as "copy"..
Reply With Quote
  #3 (permalink)  
Old 08-01-2007
::rm:: ::rm:: is offline
Cup Holder
 

Join Date: Jul 2007
Posts: 2
Points: -2,480
thanks, will try that.
Reply With Quote
  #4 (permalink)  
Old 08-03-2007
CG_Ghost CG_Ghost is offline
Magical Tree
 

Join Date: Mar 2007
Location: Dallas, Texas
Posts: 15
Points: -2,480
Do what thehsbharadwaj said except when you make the copy, make it an instance. and you can modify either side by just working on one side...
Reply With Quote
  #5 (permalink)  
Old 08-04-2007
Masakari987's Avatar
Masakari987 Masakari987 is offline
The cake is a lie!!!
 

Join Date: Nov 2005
Location: Indiana
Posts: 710
Points: 771
Send a message via AIM to Masakari987 Send a message via MSN to Masakari987
You could try what thehsbharadwaj and CG_Ghost said, but here are a couple other things you could do.
1. If you want to mirror your geometry, then you could go into the tool settings for the move tool and turn on reflection (see attachment). Now when you move stuff on one side, the other side will do the same. The downside to this way is that snapping will not reflect onto the other side. Also, sometimes reflection doesn't work

2. Model one side, then when you want to see what it looks like, delete the faces on the other side of the object, go to object mode and mirror over again.
Attached Images
File Type: jpg Move_Reflection.JPG (121.5 KB, 12 views)
Reply With Quote
  #6 (permalink)  
Old 08-06-2007
thehsbharadwaj thehsbharadwaj is offline
Magical Tree
 

Join Date: Jun 2007
Posts: 20
Points: -2,455
Quote:
Originally Posted by ::rm:: View Post
How can i keep modeling only one side without altering the other one at the same time?
@CG_ghost:
he wanted the change to be effective only on one side.. thats why i said copy and not instance.
Reply With Quote
  #7 (permalink)  
Old 08-07-2007
CG_Ghost CG_Ghost is offline
Magical Tree
 

Join Date: Mar 2007
Location: Dallas, Texas
Posts: 15
Points: -2,480
Quote:
Originally Posted by thehsbharadwaj View Post
@CG_ghost:
he wanted the change to be effective only on one side.. thats why i said copy and not instance.
Oh man, I read it wrong, my mistake dude.
Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -5. The time now is 09:23 PM.



Design By: Miner Skinz.com
Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.0.0 RC6
vBCredits v1.4 Copyright ©2007, PixelFX Studios