Hi and welcome here.
Yours seems to be a nice try , with some interesting solutions. I have to say i like it.
Anyway, i've noticed something u might want to improve:
1) The front pillars are...
This is what i have so far on the front end. Lower grille, headlights and details soon :) It's a shaded screenshot only. As i've said, these latest Rhino version's lights are strange, so don't u care...
This is the finished snake to put on the hood, now i can proceed with the rest of the car. Rendered with metallic material just like it will appear in the finished project.
Ok, this is the naked mouth. I tried to replicate some fictional muscles and nerves too, just to give the feeling. The whole snake anyway is fictional.
The pics show the shaded viewport, with and...
Snake's body is finished as u can see.
I'm not showing the head yet 'cause i've to model the mouth's interior and the teeth and the tongue etc. I'll post it later or tomorrow.
Anyway, it's not a...
cool sabaman, it reminds me of a time i broke a window and the pile of glass, i think there would be added weight, because the total surface area of the surfaces would be high.
URG, i wish i...
What i mean is that, being the discs inside the rims, they wont receive air enough in my opinion, unless they're aired with some ducts behind, just like u've said :)
Hi
U mean i should delete the demon's head? I'm thinking the same to be honest, uhmm. Besides, apart from the demon's quality, it overloads too much a car already overloaded by herself, do u agree?...
@EquiNOX
Hi, thank u!
Yes, before or later i'd like to export the car into Bunkspeed Shot to do some renders, clays at the beginning, then true renders if i'll be able.
looks good, I really like this car, i got to look at one in person, and the surface quality is just insane when you see it, but i think you did an awesome job! And thanks again for the ferrari F12...
Hi
Well, for some reasons i love american 50s and muscles instead. The more they're kitsch and far from our european tastes,the more i like them. They remind me of wide spaces, freedom and movies....
The finished front bumper apart from a couple of bolts. This is how it looks in the rendered viewport. Please open the thumbnail since the image looks cut in the post.
This is the bas-relief i were talking about, i did it from scratch using a picture as reference. I've reduced the polycount so now it's about 40.000. The bas-relief is located on the external side of...
Hi there.
I'm keeping on the project, right now i'm sculpting a bas-relief to insert on the side part of the front bumpers.
It is a demon's head. Probabilly i'll use it also as car's badge.
Anyway...
Thanks guys.
Another very little update. Well, i'm slower than a tortuga, besides has been very difficult to guess what's behind the bumper (which i'm modeling right now). This project will be...
@ goran333 and Oscar J: Thank u guys.
@ EquiNOX: Yes i agree.
Anyway, i'm slowly keeping on. This is just a ''rendered'' viewport. I also did something else but i'll show it later when i'll have...