well...finally did some more modelling after months of procrastinating/doing other things...only the BMW to detail after this, then onto painting 'em up, woo :cyclop:
I'd say the biggest things you need to work on are to use blueprints more, and stick as closely to them as you can for accuracy and scaling, and until you are more than 80% done with the overall...
I have some critiques in mind, but I don't think I can offer any valid critiques unless I know exactly what you aiming at for the design. If those first pictures are your prototypes I'd suggest...
I've talked and blabbed about things in the past. I've had years of hiatus ... and for all those mishaps I say, bleh and whatever. I'm sure a number of you are familiar with my Motor City concept. ...
that's my biggest gripe about nurbs in 3ds max as well. I have yet to find a solution for that, so I have yet to model nurbs. I've heard Rhino is a lot better about nurbs, but I'm sure I'm not...
It might be that you have your viewports set to display selected with edged faces...
Right-click either your viewport icon, the viewport rendering style (realistic, shaded, etc), or one of the...
blueprints rarely match up in 3D viewports as such unless they were created from an actual 3D model. More than likely, due to the construction/drawing technique used for the images, the prints...